Yu-Gi-Oh! 5D's 2008
What is Yu-Gi-Oh! 5D's?
Yu-Gi-Oh! 5D's is a Japanese animated television series that aired from 2008 to 2011.
- Type
- TV series
- Year
- 2008
- Status
- Ended
- Episodes
- 154
- Runtime
- 25 minutes
- First aired
- Apr 2, 2008
- Last aired
- Mar 30, 2011
- Original language
- JA
- Origin
- JP
- Networks
- TV Tokyo, TV Aichi, TVQ, TV Osaka
- Genres
- Animation, Sci-Fi & Fantasy, Action & Adventure
- Updated
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Streaming availability data provided by JustWatch via TMDB. Availability changes by country and date; verify on the provider before subscribing or purchasing.
How long to binge?
Estimate the schedule using 154 episodes and an average 25-minute runtime.
Trailer
Overview
Yu-Gi-Oh! 5D's is a Japanese animated television series that aired from 2008 to 2011. Set in New Domino City, the show presents a futuristic version of the city once associated with legendary duelist Yugi Muto. The series introduces technological advancements by KaibaCorp that have transformed card dueling into a high-speed, adrenaline-fueled sport. Duelists ride specialized vehicles called Duel Runners and engage in fast-paced competitions known as Turbo Duels. The narrative explores more serious themes compared to its predecessors and depicts a society divided between the modern Neo Domino and the less fortunate Satellite sector. As a spin-off in the Yu-Gi-Oh! franchise, it follows the adventures of new characters in this reimagined dueling world. The series was produced in celebration of Weekly Shōnen Jump's 40th anniversary and V Jump's 15th anniversary.
Should you watch it?
“In futuristic New Domino City, duelists race on hyper bikes in high-speed Turbo Duels.”
- innovative Turbo Duel format on moving vehicles
- evolving card game mechanics
- rivalries and team dynamics
- repetitive pacing may tire some viewers
- plotlines can feel formulaic
you enjoy high-energy dueling with futuristic twists and rival-driven storylines.
Suitable for younger audiences with mild competition-based tension and no graphic content.
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Episode guide
Spoiler-Safe Browsing Progress
Season 1 · 154 episodes
Open the complete Season 1 guide & lore primer →- E1 On Your Mark, Get Set, Duel! Mytharc Apr 2, 2008
- E2 Creepy Crawlies Core Apr 9, 2008
- E3 Pipe Dreams Core Apr 16, 2008
- E4 A Blast from the Past (1) Core Apr 23, 2008
- E5 A Blast from the Past (2) Core Apr 30, 2008
- E6 The Facility (1) Core May 7, 2008
- E7 The Facility (2) Mytharc May 14, 2008
- E8 Fire It Up! Core May 21, 2008
- E9 The Lockdown Duel (1) Core May 28, 2008
- E10 The Lockdown Duel (2) Core Jun 4, 2008
- E11 The Take Back (1) Core Jun 11, 2008
- E12 The Take Back (2) Core Jun 18, 2008
- E13 A Duel to Remember Core Jun 25, 2008
- E14 Bloom of the Black Rose Core Jul 2, 2008
- E15 Welcome to the Fortune Cup Core Jul 9, 2008
- E16 Battle with the Black Rose Core Jul 16, 2008
- E17 Surprise, Surprise Core Jul 23, 2008
- E18 Return to the Spirit World (1) Core Jul 30, 2008
- E19 Return to the Spirit World (2) Core Aug 6, 2008
- E20 Second Round Showdown (1) Core Aug 13, 2008
- E21 Second Round Showdown (2) Core Aug 20, 2008
- E22 The Profiler Core Aug 27, 2008
- E23 Duel of the Dragons (1) Core Sep 3, 2008
- E24 Duel of the Dragons (2) Core Sep 10, 2008
- E25 The Fortune Cup Finale (1) Mytharc Sep 17, 2008
- E26 The Fortune Cup Finale (2) Mytharc Sep 24, 2008
- E27 A Web of Deceit (1) Core Oct 1, 2008
- E28 A Web of Deceit (2) Core Oct 8, 2008
- E29 Good Cop, Bad Cop Mytharc Oct 15, 2008
- E30 Fight or Flight Core Oct 22, 2008
- E31 The Reunion Duel Core Oct 29, 2008
- E32 Dark Signs (1) Core Nov 5, 2008
- E33 Dark Signs (2) Core Nov 12, 2008
- E34 Dark Signs (3) Core Nov 19, 2008
- E35 Dark Signs (4) Core Nov 26, 2008
- E36 Supersensory Shakedown Core Dec 3, 2008
- E37 Digging Deeper (1) Mytharc Dec 10, 2008
- E38 Digging Deeper (2) Core Dec 17, 2008
- E39 Digging Deeper (3) Core Dec 24, 2008
- E40 Clash of the Dragons (1) Core Jan 7, 2009
- E41 Clash of the Dragons (2) Core Jan 14, 2009
- E42 The Signs of Time Core Jan 21, 2009
- E43 Surely, You Jest (1) Core Jan 28, 2009
- E44 Surely, You Jest (2) Core Feb 4, 2009
- E45 Mark of the Spider (1) Core Feb 11, 2009
- E46 Mark of the Spider (2) Mytharc Feb 18, 2009
- E47 Mark of the Monkey (1) Mytharc Feb 25, 2009
- E48 Mark of the Monkey (2) Core Mar 4, 2009
- E49 Mark of the Monkey (3) Core Mar 11, 2009
- E50 Mark of the Monkey (4) Core Mar 18, 2009
- E51 A Whale of a Ride (1) Core Mar 25, 2009
- E52 A Whale of a Ride (2) Core Apr 1, 2009
- E53 A Whale of a Ride (3) Core Apr 8, 2009
- E54 A Score to Settle (1) Core Apr 15, 2009
- E55 A Score to Settle (2) Core Apr 22, 2009
- E56 Destiny's Will (1) Core Apr 29, 2009
- E57 Destiny's Will (2) Core May 6, 2009
- E58 Shadows of Doubt (1) Core May 13, 2009
- E59 Shadows of Doubt (2) Mytharc May 20, 2009
- E60 Truth and Consequences (1) Core May 27, 2009
- E61 Truth and Consequences (2) Mytharc Jun 3, 2009
- E62 Signs of Doom (1) Mytharc Jun 10, 2009
- E63 Signs of Doom (2) Mytharc Jun 17, 2009
- E64 Signs of Doom (3) Core Jun 24, 2009
- E65 A New Threat (1) Core Jul 1, 2009
- E66 A New Threat (2) Core Jul 8, 2009
- E67 Lessons Learned Mytharc Jul 15, 2009
- E68 Trash Talk Core Jul 22, 2009
- E69 A Duel With Interest Core Jul 29, 2009
- E70 The Wicked Spirit Core Aug 5, 2009
- E71 French Twist (1) Mytharc Aug 12, 2009
- E72 French Twist (2) Core Aug 19, 2009
- E73 Synchro Straits Core Aug 26, 2009
- E74 Synchro Solution Core Sep 2, 2009
- E75 Acceleration Core Sep 9, 2009
- E76 Syd Is Vicious Core Sep 16, 2009
- E77 Dawn of the Duel Board (1) Core Sep 23, 2009
- E78 Dawn of the Duel Board (2) Core Sep 30, 2009
- E79 Putting It All Together Core Oct 7, 2009
- E80 The Super Genius Core Oct 14, 2009
- E81 Get With the Program (1) Core Oct 21, 2009
- E82 Get With the Program (2) Core Oct 28, 2009
- E83 Will the Real Jack Atlas, Please Stand Up (1) Core Nov 4, 2009
- E84 Will the Real Jack Atlas, Please Stand Up (2) Core Nov 11, 2009
- E85 Mother Knows Best Core Nov 18, 2009
- E86 Duelist for Hire Core Nov 25, 2009
- E87 Showdown at Sundown (1) Core Dec 2, 2009
- E88 Showdown at Sundown (2) Core Dec 9, 2009
- E89 The Race to Escape (1) Core Dec 16, 2009
- E90 The Race to Escape (2) Mytharc Dec 23, 2009
- E91 Clash at Crash Town (1) Core Jan 6, 2010
- E92 Clash at Crash Town (2) Mytharc Jan 13, 2010
- E93 The Question of the Card Core Jan 20, 2010
- E94 Keeping a Promise (1) Core Jan 27, 2010
- E95 Keeping a Promise (2) Mytharc Feb 3, 2010
- E96 Natural Instincts (1) Core Feb 10, 2010
- E97 Natural Instincts (2) Core Feb 17, 2010
- E98 Power Plays Core Feb 24, 2010
- E99 Trouble for Team 5D's Core Mar 3, 2010
- E100 The Edge of Elimination (1) Core Mar 10, 2010
- E101 The Edge of Elimination (2) Core Mar 17, 2010
- E102 The Edge of Elimination (3) Core Mar 24, 2010
- E103 Party Crashers Mytharc Mar 31, 2010
- E104 Knight Takes Pawn Core Apr 7, 2010
- E105 Rook Takes Knight Mytharc Apr 14, 2010
- E106 Primo’s Plan (1) Core Apr 21, 2010
- E107 Primo's Plan (2) Core Apr 28, 2010
- E108 Primo's Plan (3) Core May 5, 2010
- E109 Primo's Plan (4) Core May 12, 2010
- E110 Primo's Plan (5) Core May 19, 2010
- E111 The Ancient Land - To Nazca! Core May 26, 2010
- E112 The Crimson Devil Mytharc Jun 2, 2010
- E113 Burning Seething Soul! Scarlet Nova Dragon Core Jun 9, 2010
- E114 Operation Capture Jaeger II Core Jun 16, 2010
- E115 Press Him About The Mystery! The Endgame Riding Duel!! Mytharc Jun 23, 2010
- E116 Momentum Express Development Agency Core Jun 30, 2010
- E117 The Distorted Past Mytharc Jul 7, 2010
- E118 The New Rivals Core Jul 14, 2010
- E119 The Invincible Scrum! Smash The Unbreakable Defense! Core Jul 21, 2010
- E120 Tie those Feelings! The Hand Tied to the Majin! Core Jul 28, 2010
- E121 The Miraculous Trump Card - Sleeping Giant Zushin! Mytharc Aug 4, 2010
- E122 Believe in the Power! The Strongest Giant Zushin vs Shooting Star Dragon Core Aug 11, 2010
- E123 Eyes on the Prize Core Aug 18, 2010
- E124 Duel For Redemption Core Aug 25, 2010
- E125 Soul Solution Core Sep 1, 2010
- E126 When Nordic Gods Attack Core Sep 8, 2010
- E127 Tricking The Trickster Core Sep 15, 2010
- E128 Yusei's Last Stand Core Sep 22, 2010
- E129 Fight to the Finish Line Core Sep 29, 2010
- E130 Bound To The Future, Bonds To Our Companions Core Oct 6, 2010
- E131 The Beginning of the End Core Oct 13, 2010
- E132 Dawn of the Machines Core Oct 20, 2010
- E133 Against All Odds Core Oct 27, 2010
- E134 For Synchro's Sake Core Nov 10, 2010
- E135 Flight for the Future (1) Core Nov 17, 2010
- E136 Flight for the Future (2) Core Nov 24, 2010
- E137 An Approaching Terror - The Citadel of God Core Dec 1, 2010
- E138 The Path to the Future - The Rainbow Bridge Bifrost! Mytharc Dec 8, 2010
- E139 The Enchanting Field! École de Zone Mytharc Dec 15, 2010
- E140 The Soul-Binding Gate! The Forbidden Future! Mytharc Dec 22, 2010
- E141 The Duel of Despair! Fortissimo the Moving Fortress! Core Dec 28, 2010
- E142 A Life-or-Death Battle! Machine Divine Emperor Dragon Asterisk Core Jan 5, 2011
- E143 The Miracle of Life Core Jan 12, 2011
- E144 Death Battle for the Future! The Beginning of the End Core Jan 19, 2011
- E145 Faster Than Light!! Mytharc Jan 26, 2011
- E146 The Last Human , Z-One Mytharc Feb 2, 2011
- E147 A Hope for the Future! Mytharc Feb 9, 2011
- E148 Just One Chance to Turn It All Around Core Feb 16, 2011
- E149 The Revived Hero Mytharc Feb 23, 2011
- E150 Feelings Entrusted from my Father Core Mar 2, 2011
- E151 Clustering Wishes Core Mar 9, 2011
- E152 Moving Towards the Future Core Mar 23, 2011
- E153 Clashing Souls! Mytharc Mar 30, 2011
- E154 Shining Forth to the Future Mytharc Mar 30, 2011
Frequently asked questions
What makes Turbo Duels different?
Turbo Duels are fought while riding Duel Runners, adding speed and motion to card battles.
Is this part of the original Yu-Gi-Oh series?
It's a sequel series set in a future timeline with new characters and settings.
Do I need to watch previous Yu-Gi-Oh series first?
No, it's designed to be accessible to new viewers without prior knowledge.
Are the duels still turn-based?
Yes, but the setting and pacing are more dynamic than traditional duels.
Does KaibaCorp play a major role?
KaibaCorp introduced the technology that changed dueling, but isn't central to the plot.