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Season guide

Sheriff Labrador: Season 5

52 episodes Premiered May 1, 2025 Updated Oct 14, 2026
Previously on Sheriff Labrador

Season 5 Lore Primer

Key plot threads, lore context, and character stakes you need to remember before diving into this season.

  • ⚡ Directly follows the overarching narrative developments of Sheriff Labrador Season 4.
  • ⚡ Faction dynamics and core character alliances shift under escalating external stakes.
  • ⚡ Crucial mysteries introduced previously reach key turning points and narrative reckonings.
  • ⚡ Sets up serialized story arcs that build directly toward the climactic season finale.
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Season 5 Episodes

Episode Guide

🛡️ SPOILER SHIELD

Season 5 Progress Shield

Future titles & synopses blurred. Tap "Reveal" on any card to peek.
Binge Efficiency Engine

Season 5: Filler vs. Essential Canon

Filter episodes by narrative weight. Focus on essential mytharc and skip standalone side quests.

8%
92%
Mytharc (4): Crucial lore & season climaxes
Core (48): Character development & subplots
Side Quest (0): Standalone / filler
S5·E1 Mytharc

Water City Encounter, Part 1

May 1, 2025

Newly arrived in Water City, Antel scouts for targets and crosses paths with a thief. Following her trail, Sheriff Labrador and his team reach the city.

S5·E2 Mytharc

Water City Encounter, Part 2

Disguised in the crowd chasing a thief, Sheriff Labrador spots Antel. To escape, she falsely accuses him and Dobie of being the thieves.

S5·E3 Core

Sheriff Cane Corso

A mysterious figure tails residents in Water City. Sheriff Labrador investigates and meets Sheriff Cane Corso during the search.

S5·E4 Core

Team Up, Police

Sheriff Labrador and his fellow officers pursue a suspect by boat through Water City, relying on teamwork to keep up.

S5·E5 Core

Who's the Strongest Antel?

Antel holds a contest to choose the strongest sheep for her next mission. After several rounds, the unassuming Sleepy Antel unexpectedly wins.

S5·E6 Core

Sleepy Antel's Big Mission

Sleepy Antel takes on a Water City mission, and the team follows clues to discover what has happened at a seemingly empty home.

S5·E7 Core

Teamwork Saves the Day

An Antel team sets out on a special operation in Water City, and Sheriff Labrador's team must work together to respond.

S5·E8 Core

Fake Police Calls

A family receives a call from someone claiming to be the police. Sheriff Labrador investigates before the caller can trick them.

S5·E9 Core

Catch the Mermaid

A mermaid appears at the beach, and Sheriff Labrador and his team give chase as the tide changes around the children.

S5·E10 Core

Food Allergy

At a Water City night market, a young visitor tries tempting food and develops an allergic reaction. Sheriff Labrador helps work out what caused it.

S5·E11 Core

Doctor Time

A search at a Water City hospital leads Sheriff Labrador and his team through the wards while a patient needs care.

S5·E12 Core

Careless Antel and the Little Capybara

Careless Antel tries to prove herself by offering to help a lost young capybara find her father, then lures her away. Her misplaced equipment, wrong bag and upside-down map help Sh

S5·E13 Core

Footprints Mystery

Large, unexplained footprints appear around town, sending Sheriff Labrador and his team after their maker.

S5·E14 Core

Not Everyone Is a Friend

A young sheep trusts a familiar-looking older sheep, but the encounter raises Sheriff Labrador’s suspicions. The police investigate and help the children learn why even someone who

S5·E15 Core

Super Sniffers

A scent becomes the key clue in a case, and Sheriff Labrador follows it with his team.

S5·E16 Core

Stay Away from Dangerous Toys

A mysterious toy seller’s products cause trouble for the children. Sheriff Labrador follows the trail of the unsafe toys and works to stop whoever is behind them.

S5·E17 Core

Game Lover Antini

Antini’s game with her friends takes a dangerous turn. Sheriff Labrador follows the clues and works to bring the children back to safety.

S5·E18 Core

The Mystery Mark

Mysterious markings appear beside family homes. Sheriff Labrador investigates who left them and why.

S5·E20 Core

Big Challenge Day

A challenge festival brings competitors together, and Sheriff Labrador watches as the contest takes an unexpected turn.

S5·E21 Core

The Water Games

A water sports event becomes chaotic, prompting Sheriff Labrador to help the competitors.

S5·E22 Core

The Gang's Plot

At the park, a seal mother’s bag is snatched while she is with her son. As she starts to chase the thief, several seemingly helpful strangers offer to look after the boy and help h

S5·E23 Core

Sound Chasers

A young sea otter goes missing after meeting an online friend. Sheriff Labrador traces background sounds in a recording, including a fireboat siren, to find the child and uncover A

S5·E24 Core

Super Glasses

Antel follows two young beavers and uses special glasses to spot them even when they hide. After she takes them aboard her boat, the older sibling leaves distress signals for the p

S5·E25 Core

Special Agent

A mystery takes Sheriff Labrador through Water City and into the aquarium, where small clues help expose a suspect. The case shows why a good investigator stays calm and pays atten

S5·E26 Core

Two Sheriff Labradors

A second Labrador appears in Water City who looks much like the Sheriff, confusing everyone they meet. A trip through town and a family photo album reveal the story behind their re

S5·E27 Core

Stranger Danger

At a station, a young antelope becomes separated from her father. A sheep claiming to be her grandmother tries to lead her away, but bystanders mistake the child’s pleas for a tant

S5·E28 Core

Dobie Becomes an Apprentice

Dobie discovers that Water City’s older sheriff is a kung fu master and asks to become his pupil. Instead of combat lessons, his new teacher keeps assigning him household chores.

S5·E29 Core

Dobie vs. Granny Antel

Officer Dobie comes up against Granny Antel, putting his training to the test.

S5·E30 Core

Flood Safety

A sudden flood forces the Water City police to evacuate residents. While they are busy, a collision breaches the boat holding Antel’s sheep, and three escape.

S5·E31 Core

The Moving Snowman

A young sea otter goes missing near an ice rink. As Sheriff Labrador’s team searches the snow, Papillon discovers that a moving snowman has taken the child away.

S5·E32 Core

The Crab Boat

A crab-shaped boat appears on the water, and Sheriff Labrador investigates what it is doing there.

S5·E33 Core

Blackout Safety

A blackout leaves families at the amusement park in the dark and stops the rides. Sheriff Labrador and his team help the visitors stay safe while they investigate the outage.

S5·E34 Core

Fake School Boat

A group of children board a school boat with an unfamiliar driver. Sheriff Labrador follows the impostor vessel and helps them learn how to recognise their real school transport be

S5·E35 Core

Traffic Lights Matter

Traffic signals across Water City behave strangely, confusing drivers and pedestrians. Sheriff Labrador and his team investigate while reminding everyone to watch the lights, road

S5·E36 Core

Security Check

At the aquarium, a security scanner flags a visitor’s bag. Sheriff Labrador and his team check the warning and explain why guests must follow the entry rules.

S5·E37 Core

The Missing Crystal

A valuable crystal disappears, and Sheriff Labrador follows the clues to find who took it.

S5·E38 Core

Mysterious Vibration

Unexplained vibrations shake the area, and Sheriff Labrador searches for their source.

S5·E39 Core

Giant Antini

Antini suddenly seems to grow enormous in the snowy town, frightening everyone around her. Sheriff Labrador and Officer Dobie investigate the strange transformation and work to bri

S5·E40 Core

Deep Sea Express

Two children board the Deep Sea Express for an underwater journey, but a mysterious costumed passenger causes trouble on the train. Sheriff Labrador and Officer Dobie investigate a

S5·E41 Core

Crabs Are Coming

A group of crabs leaves its usual habitat, and Sheriff Labrador looks for a safe way to help them cross town.

S5·E42 Core

The Strange Mother on the Train

A strange mother appears aboard a train while Antel looks after a baby. The experience helps the characters understand how much work parents do to care for their children.

S5·E43 Core

Super Pop Rocks

Antel sells unlabelled Super Pop Rocks that make children jump uncontrollably and give them stomach aches. Sheriff Labrador and an elderly candy maker trace the problem to too much

S5·E44 Core

Don't Open the Door

A supposed utility worker knocks on the Water City sheriff’s door. At the same time, a capybara father reports that someone posing as a courier has taken his son, prompting the pol

S5·E45 Core

Group Chat

Someone poses as a friend in a group chat and sends a deceptive message. Sheriff Labrador investigates the scam and reminds children to check suspicious messages with an adult.

S5·E46 Core

A Special Guest at Kindergarten

A special guest visits the kindergarten, where the children learn to play safely and tell a teacher straight away if something goes wrong.

S5·E47 Core

Mini Antel Squad

A squad of miniature Antels appears, and Sheriff Labrador investigates who is controlling them.

S5·E48 Core

Who's the Strongest Antel?

Antels compete to prove who is strongest, and Sheriff Labrador must deal with the chaos that follows.

S5·E49 Core

The Moving Snow Castle

A colourful ice castle draws children into the snow. When it seems to move on its own, Sheriff Labrador investigates the mystery.

S5·E50 Core

Police Boot Camp

Sheriff Labrador's team attends police boot camp, where an unexpected challenge tests the recruits.

S5·E51 Mytharc

Undercover Mission

Sheriff Labrador's team goes undercover to uncover a hidden plan.

S5·E52 Mytharc

The Big Showdown

After their undercover operation, Sheriff Labrador and the team confront their opponents in a final showdown.

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