Mystery and Imagination: Season 3
Season 3 Lore Primer
Key plot threads, lore context, and character stakes you need to remember before diving into this season.
- Directly follows the overarching narrative developments of Mystery and Imagination Season 2.
- Faction dynamics and core character alliances shift under escalating external stakes.
- Crucial mysteries introduced previously reach key turning points and narrative reckonings.
- Sets up serialized story arcs that build directly toward the climactic season finale.
Episode Guide
Season 3 Progress Shield
Casting the Runes
Mar 25, 1968
Volatile and short-tempered Mr Karswell never forgets a slight. As he is also a man capable of summoning demons from Hell to do his bidding, his quarrel with Dunning may have unfor
The Listener
Mar 30, 1968
Reeve is a studious man hyper-sensitive to noise. Lodgings in a quiet cul-de-sac initially seem to be the answer, but he soon begins to suspect he is not alone.
A Place of One's Own
Apr 6, 1968
The elderly Smedhursts buy the old Bellingham House, rumoured to be haunted by a maiden believed to have been murdered by her guardians.
The Devil's Piper
Apr 13, 1968
A bagpipe player pays his rent but doesn't get a receipt before his landlord dies. The Devil then persuades him to go to Hell and get his recently deceased landlord to sign the rec
The Telltale Heart
Apr 20, 1968
A man's sanity is a point of contention as he confesses to murdering an elderly man, driven by the victim's pale blue 'vulture eye', culminating in guilt-induced auditory hallucina
Feet Foremost
Jun 29, 1968
Anthony Fairfield goes to stay with a friend, only to encounter a ghostly woman seeking vengeance for a past injustice.