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Season guide

Inspector Gadget: Season 1

65 episodes Premiered Sep 5, 1983 Updated Jul 20, 2026
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Season 1 Episodes

Episode Guide

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Binge Efficiency Engine

Season 1: Filler vs. Essential Canon

Filter episodes by narrative weight. Focus on essential mytharc and skip standalone side quests.

95%
Mytharc (3): Crucial lore & season climaxes
Core (62): Character development & subplots
Side Quest (0): Standalone / filler
S1·E1 Mytharc

Monster Lake

Sep 5, 1983 · 22 min

Gadget looks for a missing scientist who vanished at a lake rumored to harbor a monster.

S1·E2 Core

Down on the Farm

Sep 6, 1983 · 22 min

M.A.D. tries to do Gadget in by locking him in a missile hidden in a farm's grain silo.

S1·E3 Core

Gadget at the Circus

Sep 7, 1983 · 22 min

Gadget brings Penny to the circus as he investigates a top-secret mission. The Inspector believes that Dr. Claw has replaced some of the circus performers with M.A.D. Agents! Gadge

S1·E4 Core

The Amazon

Sep 8, 1983 · 22 min

Dr. Claw kidnaps Professor Von Slickstein, the brilliant scientist who invented all of Gadget's gadgets, and takes him to the Amazon to build an army of Gadget-like robots.

S1·E5 Core

Health Spa

Sep 9, 1983 · 22 min

Dr. Claw tricks Gadget into attending a "vacation" at a M.A.D.-trapped health spa. Can Penny and Brain save him?

S1·E6 Core

The Boat

Sep 12, 1983 · 22 min

Gadget is assigned to board a cruise ship and safeguard the passenger's priceless jewelry from Dr. Claw's clutches.

S1·E7 Core

Haunted Castle

Sep 13, 1983 · 22 min

While searching for a crime-fighters' convention in Transylvania Gadget arrives at a castle that Dr. Claw has booby-trapped to kill him.

S1·E8 Core

Race to the Finish

Sep 14, 1983 · 22 min

Gadget enters the Gadget Mobile in a race and finds that Dr. Claw has also entered with a plot to eliminate him and his competition by sabotaging the other race cars.

S1·E9 Core

The Ruby

Sep 15, 1983 · 22 min

Gadget is sent to India to investigate a missing ruby, which has been stolen by M.A.D. to be used as an amplifying power source for a laser beam that will destroy an advanced satel

S1·E10 Core

A Star is Lost

Sep 16, 1983 · 22 min

Gadget has to guard the life of famed rock singer Rick Rocker, whom M.A.D. has sinister plans for. But Gadget winds up replacing Rocker as the current reigning King of Rock!

S1·E11 Core

All That Glitters

Sep 19, 1983 · 22 min

Gadget is assigned to find El Dorado, the fabled Lost City of Gold, before Dr. Claw's agents find it and tear it apart to melt down the gold.

S1·E12 Core

Movie Set

Sep 20, 1983 · 22 min

Gadget falls for actress Lana Lamour unaware that she's a M.A.D. agent and that her movie is M.A.D.'s cover for filming top secret facilities.

S1·E13 Core

Amusement Park

Sep 21, 1983 · 22 min

Gadget has to find the bomb Dr. Claw has hidden in Metro City's amusement park.

S1·E14 Core

Art Heist

Sep 22, 1983 · 22 min

Gadget has to stop M.A.D. from looting the New York Museum of Art.

S1·E15 Core

Volcano Island

Sep 23, 1983 · 22 min

A prophet working for M.A.D. predicts doom for an island resort and plans to use his "pineapple bombs" to trigger the island's volcano to ensure his prediction comes true.

S1·E16 Core

The Invasion

Sep 26, 1983 · 23 min

M.A.D. agents disguised as Martians terrorize Metro City.

S1·E17 Core

The Infiltration

Sep 27, 1983 · 23 min

Presto Chango, the world's greatest disguise artist and a M.A.D. agent, plans to infiltrate an Interpol conference in London disguised as Inspector Gadget.

S1·E18 Core

The Curse of the Pharaoh

Sep 28, 1983 · 22 min

M.A.D. agents disguised as mummies and ancient Egyptian gods try to loot the tomb of a newly discovered pharaoh.

S1·E19 Core

M.A.D. Trap

Sep 29, 1983 · 22 min

M.A.D. agent Rat begins committing crimes in an easy to predict pattern to lure Inspector Gadget into a steel foundry that has been turned in a deathtrap.

S1·E20 Core

Basic Training

Sep 30, 1983 · 22 min

Gadget must protect a trainload of important computer parts from M.A.D. hijackers.

S1·E21 Core

Sleeping Gas

Oct 3, 1983 · 23 min

Gadget is assigned to halt a diabolical M.A.D. scheme: put entire cities to sleep with a powerful sleeping gas.

S1·E22 Core

Gadget's Replacement

Oct 4, 1983 · 22 min

A new supercomputer has made the Metro City police so efficient that Chief Quimby fires Gadget but M.A.D. has a plan to control the computer and feed the police false information.

S1·E23 Core

Greenfinger

Oct 5, 1983 · 22 min

Gadget is assigned to protect Professor Greenfinger who has developed a super plant growth formula, but Greenfinger has already been replaced by a M.A.D. agent.

S1·E24 Core

Gadget Goes West

Oct 6, 1983 · 22 min

Inspector Gadget arrives at a western tourist town that plays heavily on its cowboy image to stop modern day outlaw Black Bart.

S1·E25 Core

Launch Time

Oct 7, 1983 · 22 min

M.A.D. tries to sabotage a NASA mission.

S1·E26 Core

Photo Safari

Oct 10, 1983 · 22 min

Inspector Gadget must stop Dr. Claw from using animals to scare villagers away.

S1·E27 Core

The Coo-Coo-Clock Caper

Oct 11, 1983 · 23 min

While Gadget is searching Switzerland for stolen gold, Penny runs afoul of the murderous M.A.D. Agent, The Clockmaker.

S1·E28 Core

The Bermuda Triangle

Oct 12, 1983 · 22 min

Ships are vanishing in the Bermuda Triangle, but the seemingly supernatural aspects of the disappearances are subterfuge by Dr. Claw, who is using an enormous machine to swallow oi

S1·E29 Core

The Japanese Connection

Oct 13, 1983 · 23 min

Penny won a computer contest and is in Japan helping her local counterpart, Atsuko, to foil an alliance between Dr. Claw and his Japanese counterpart, Iji Waruda-san.

S1·E30 Core

Arabian Nights

Oct 14, 1983 · 22 min

Gadget is sent to the wealthy Middle-Eastern kingdom of Yetzanistan to safeguard a sacred sword.

S1·E31 Core

Clear Case

Oct 17, 1983 · 23 min

South African diamond miners are terrorized by a ghost who is actually a M.A.D. scientist using diamond dust to create invisibility suits.

S1·E32 Core

Dutch Treat

Oct 18, 1983 · 22 min

Inspector Gadget hunts for diamond smugglers in the land of tulips and chocolate.

S1·E33 Core

The Great Divide

Oct 19, 1983 · 22 min

M.A.D. has abducted a prominent seismologist, who is coerced by Dr. Claw to construct a machine capable of generating deadly earthquakes upon the world. Gadget's case takes him dee

S1·E34 Core

Eye of the Dragon

Oct 20, 1983 · 22 min

Gadget is sent to Hong Kong to recover the priceless jewel the Eye of the Dragon and foil an alliance between Dr. Claw and Hong Kong's crime-lord Mr. Chow.

S1·E35 Core

Doubled Agent

Oct 21, 1983 · 22 min

M.A.D. engineers an android replica of Inspector Gadget that is used to steal from Metro City's banks in order to have the real Gadget framed for armed-robbery. With our hero wrong

S1·E36 Core

Plantform of the Opera

Oct 24, 1983 · 22 min

M.A.D. agents use an opera house as cover to tunnel into a bank vault while protected by a killer man-eating plant.

S1·E37 Core

Don't Hold Your Breath

Oct 25, 1983 · 23 min

Inspector Gadget is assigned to look into a case of some missing oceanographers who were searching for an undersea city when they disappeared.

S1·E38 Core

Gone Went the Wind

Oct 26, 1983 · 23 min

A M.A.D. scientist at the North Pole creates a machine to cause windstorms all over the globe.

S1·E39 Core

King Wrong

Oct 27, 1983 · 22 min

In the far-off country of Pianostan, the people remain happy as long as their King is miserable. But M.A.D. has been ensuring that the King is happy in order to disrupt the peace,

S1·E40 Core

Pirate Island

Oct 28, 1983 · 22 min

Inspector Gadget, Penny, and Brain are on vacation in the Caribbean. But before they've had a chance to get any serious R & R on Gadget's dilapidated old rust-bucket of a boat, dut

S1·E41 Core

M.A.D. Academy

Oct 31, 1983 · 23 min

Gadget is assigned to find and shut down M.A.D.'s training center for its agents and Dr. Claw decides eliminating Gadget will make a good class project for the latest batch of recr

S1·E42 Core

No Flies on Us

Nov 1, 1983 · 22 min

In Malaysia, the Wild Man of Borneo (a M.A.D. scientist), has both derived a virus from flies and concocted its antidote. A head-cold-suffering Gadget must stop Dr. Claw's plan to

S1·E43 Core

Luck of the Irish

Nov 2, 1983 · 22 min

Gadget heads to Ireland to locate the Blarney Stone, "The national treasure of Ireland," when it's stolen by M.A.D. agents. While plotting to use a laser cannon to slice up the Sto

S1·E44 Core

Prince of the Gypsies

Nov 3, 1983 · 22 min

Dr. Claw tries to frame the gypsies of Freedonia for the theft of the Royal Coat of Arms. So Gadget investigates the gypsies while Penny and her new friend, Anya, try to find the r

S1·E45 Core

Old Man of the Mountain

Nov 4, 1983 · 22 min

Gadget visits the Balkans to stop a war between a tribe of super-strong men and super-strong women while Dr. Claw tries to steal the potion that gives them their uncanny strength.

S1·E46 Core

The Emerald Duck

Nov 7, 1983 · 22 min

Gadget heads for Mexico, where he must stop "The oldest Mayan artifact known to exist," the Emerald Duck, from falling into the hands of a M.A.D. agent -- a Mexican bandit named Ma

S1·E47 Core

Do Unto Udders

Nov 8, 1983 · 22 min

M.A.D. utilizes satellite waves to cause local cows to stop producing milk, forcing consumers to purchase milk from "New Foods Dairy" (a M.A.D. front).

S1·E48 Core

Did You Myth Me?

Nov 9, 1983 · 22 min

A M.A.D. scientist tries to steal an ancient Greek scroll said to hold the secret of turning lead into gold.

S1·E49 Core

A Bad Altitude

Nov 10, 1983 · 22 min

Dr. Claw intends to sink most of an island so that his (currently) mountaintop resort will become the only hotel on "M.A.D. Island".

S1·E50 Core

Funny Money

Nov 11, 1983 · 22 min

M.A.D. has enlisted the aid of the incarcerated Funny Money counterfeiting gang in a plot to generate millions upon millions of bogus dollars for Dr. Claw to use in his dirty work.

S1·E51 Core

Follow That Jet

Nov 14, 1983 · 23 min

Dr. Claw begins making US Airforce jets disappear so that he can create his own private M.A.D. airforce.

S1·E52 Core

Dry Spell

Nov 15, 1983 · 23 min

A M.A.D. agent and his Blue Trolls causes a drought in Metro City by cutting off the city's mountain water resources.

S1·E53 Core

Smeldorado

Nov 16, 1983 · 23 min

Dr. Claw creates a ray that turns gold into smelly cheese, planning to change it back once the government empties Fort Knox of the foul smelling stuff.

S1·E54 Core

Quimby Exchange

Nov 17, 1983 · 23 min

Gadget is assigned to protect "Nervous Nick" Defecto, a former M.A.D. agent, from Dr. Claw's wrath. In revenge, Dr. Claw takes Chief Quimby hostage and offers him in exchange for h

S1·E55 Core

Weather In Tibet

Nov 18, 1983 · 22 min

Penny teams up with a Tibetan boy to destroy a M.A.D. weather control machine while her uncle blunders around as usual.

S1·E56 Core

Unhenged

Nov 21, 1983 · 23 min

Gadget must put a stop to M.A.D.'s latest plot for global domination, which involves the kidnapping of the world's leading solar scientists and coercing them to design and construc

S1·E57 Core

Snakin' All Over

Nov 22, 1983 · 23 min

A M.A.D. agent intends to use his pet snakes to steal a valuable coin collection.

S1·E58 Core

In Seine

Nov 23, 1983 · 23 min

In Paris a M.A.D. agent uses a robot to rob the rich and famous.

S1·E59 Core

Tree Guesses

Nov 24, 1983 · 22 min

Dr. Claw has concocted a chemical compound that decomposes wood at an accelerated rate, which he threatens to unleash upon the world's forests in exchange for a hefty ransom.

S1·E60 Core

Birds of a Feather

Nov 25, 1983 · 23 min

In Turkey a M.A.D. agent uses his birds to steal a very valuable gemstone from an exhibition.

S1·E61 Core

So it is Written

Nov 28, 1983 · 23 min

Gadget arrives in an Arabian country where he is believed to be the prophesied one who will find a long lost treasure cave. Dr. Claw is eager to let his old enemy lead him to the t

S1·E62 Core

Fang the Wonder Dog

Nov 29, 1983 · 22 min

Dr. Claw tries to abduct movie star "Fang the Wonder Dog" from the set of his latest film so he can ransom him.

S1·E63 Core

School for Pickpockets

Nov 30, 1983 · 23 min

Gadget must foil Dr. Claw's plans to steal his new Gadget watch, and close down the school for pickpockets.

S1·E64 Mytharc

Quizmaster

Dec 1, 1983 · 22 min

A slick game show host mesmerizes contestants when they enter his TV program's sealed "21"-like booth, which is outfitted with hypnotic lights. The contestants are then commanded t

S1·E65 Mytharc

Gadget in Winterland

Dec 2, 1983 · 22 min

Gadget goes to the Winterland Resort where the world's athletes are gathered for the opening of the Olympic games. Dr.Claw tries to ruin the Olympics by replacing the torch bearer

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