Icons: Season 3
Season 3 Lore Primer
Key plot threads, lore context, and character stakes you need to remember before diving into this season.
- Directly follows the overarching narrative developments of Icons Season 2.
- Faction dynamics and core character alliances shift under escalating external stakes.
- Crucial mysteries introduced previously reach key turning points and narrative reckonings.
- Sets up serialized story arcs that build directly toward the climactic season finale.
Episode Guide
Season 3 Progress Shield
Music Games
Feb 12, 2004 · 30 min
Suddenly, everyone thinks they can bust a move. In today's episode we look at the movement of Music Games. Parappa The Rapper started the fad of making a game based on music, and
Sega Dreamcast
Mar 11, 2004 · 30 min
We explore the rocky history of Sega's last venture into the console market. Hear from Sega insiders Bernard Stolar and Kathy Schoback about the Dreamcast's last days of life and h
ESRB
Mar 25, 2004 · 30 min
In 1992, games like Mortal Kombat and Night Trap pushed the envelope when it came to advancing graphic and technical capabilities... and catching the attention of the federal gover
Peter Molyneux
Apr 8, 2004 · 30 min
Peter Molyneux's first game, Populous, helped create an entire new genre, god games - and it has been copied several times since. With games like Theme Park, Magic Carpet, Dungeon
Tetris
Apr 22, 2004 · 30 min
Was it the challenge? Was it because it was easy? Was it the colorful blocks? Or was it that distinctive music? What ever it was, Alexey Pajitnov's creation has a firm place in
Electronic Arts
May 6, 2004 · 30 min
Hear how Electronic Arts grew from a small PC publisher to one of the largest game publishers in history. EA has innovated and driven the industry forward since 1982. We sit down w
Game Boy
Jun 10, 2004 · 30 min
For 15 years, it has been the dominate console in the videogame hand-held market. Icons follows the creation of the Nintendo Game Boy; from it's formulation from Gunpei Yoko to it
Donkey Kong
Jun 24, 2004 · 30 min
It started with a flop. But a young visionary turned failure into success, and created a legendary character. He fought back legal battles and obscurity to become a pillar of gamin
Nobuo Uematsu
Jul 8, 2004 · 30 min
Learn how Nobuo Uematsu went from playing keyboard in a band to joining Square in 1985. Join us as Nobuo himself tells us about his musical influences in creating the soundtrack fo
DOOM
Jul 22, 2004 · 30 min
No longer content with safe simple games like Mario, Zelda and Atari games from yesteryear, gamers have evolved to the next level - it includes more action and fighting demons. Ico
Dead or Alive
Aug 5, 2004 · 30 min
Mortal Kombat may have reinvented the fighting game, but it did so by promoting bloody violence. The Dead or Alive series, while still slightly violent, concentrated on better gam
SNK
Aug 19, 2004 · 30 min
From it's first game in 1978 Ozma Wars to the soon to be released SVC Chaos: SNK vs. Capcom, SNK has battled against Capcom, lived through a takeover, finally gave in to bankruptcy
Mortal Kombat
Sep 2, 2004 · 30 min
No other game can claim that it created such controversy that it lead to the creation of a ratings board. Icons looks at the beginnings and future of the Mortal Kombat series and t
Prince of Persia
Sep 30, 2004 · 30 min
Prince of Persia has a long history in the gaming industry, mostly due to it's creator putting it aside on occasion to also work with his other interest in creating films. It revo
Mark Cuban
Oct 14, 2004 · 30 min
Mark Cuban wasn't given his money, he earned it. "Icons" looks at his humble beginning, to his creating then selling of Broadcast.com which ultimately lead to his purchasing of th
Metal Gear Solid
Oct 28, 2004 · 30 min
Metal Gear Solid creator Hideo Kojima and character designer Yoji Shinkawa take Icons on an exculsive look at the history of the series that defined the stealth genre.
Half-Life
Nov 16, 2004 · 30 min
In celebration of today's release of Half-Life 2, Icons looks at the history of the title. Half-Life changed gaming in that the main character wasn't a soldier or the stereotypica
Bungie
Dec 9, 2004 · 30 min
Bungie Studios' name is less familiar than the titles it produces. When a game sells 2.5 million copies on it's release date, you would think more people would know the company na
Apple II
Jan 6, 2005 · 30 min
Steve Jobs and Steve Wozniak were men with a vision. Icons retraces their steps to find the stories behind the creation of a company and the marketing of a small computer that wou
Fighting Games
Jan 20, 2005 · 30 min
It's the genre that created the ESRB. Simple games like Karate Champ and Yie Ar Kung-Fu suddenly gave way to the more detailed and more violent Street Fighter and Mortal Kombat. A