Darkwing Duck: Season 2
Season 2 Lore Primer
Key plot threads, lore context, and character stakes you need to remember before diving into this season.
- Directly follows the overarching narrative developments of Darkwing Duck Season 1.
- Faction dynamics and core character alliances shift under escalating external stakes.
- Crucial mysteries introduced previously reach key turning points and narrative reckonings.
- Sets up serialized story arcs that build directly toward the climactic season finale.
Episode Guide
Season 2 Progress Shield
That Sinking Feeling
Sep 14, 1991
Moleiarty, the fiendish genius marketer and mole from the deep unground, has rallied his fellow race for an attack to take over the surface city of St. Canard. Stealing buildings,
Film Flam
Sep 21, 1991
Tuskernini utilizes a special camera gun to pull characters directly out of the movies and into the real world. As director of a specially crafted criminal force, he takes them out
Negaduck
Sep 28, 1991
Darkwing Duck has been zapped with Megavolt's tronsplitter, seperating his good side from his bad. Another zap with the two sides will restore him to normal, but his negative side
Fungus Amongus
Oct 5, 1991
A series of supernatural pizza topping thefts leads DW to the place that is home to St. Canard's mushroom production - McCawber Mansion. However, instead of keeping his thoughts on
Slaves to Fashion
Oct 12, 1991
Under Binkie Muddlefoot's advice, Drake decides Gosalyn should act more like a ""lady"". Meanwhile, Tuskernini has developed a spray that makes people act the way they are dressed
Something Fishy
Oct 19, 1991
A day at the beach gets turned upside down when the gang has to feal with attacks from sea creatures. In comes Neptunia, whom is sick of the pollution that is dumped in the sea and
Tiff of the Titans
Oct 26, 1991
Fenton/Gizmoduck heads to St. Canard after Steelbeak. The F.O.W.L. agents soon finds out and frames Darkwing so Gizmoduck will think he's evil. The two fight it out, while Steelb
Calm a Chameleon
Nov 2, 1991
The shape-changing villainess known as the Chameleon plots to take control of the Howl publishing empire so she can print her own money. Honker undergoes a personality transformati
Battle of the Brainteasers
Nov 9, 1991
Alien hats from outer space invade earth, take control of a slew of nuclear weapons, and demand to be made rulers of the universe.
Bad Tidings
Nov 16, 1991
F.O.W.L. is at it again! This time, the fiendish organzition is in control of the tides themselves. J. Gander Hooter teams up Darkwing and Grizlicoff to foil the plot, and they end
Going Nowhere Fast
Nov 23, 1991
Negaduck zaps Darkwing with a particle accelerator, unkowingly giving him super speed. Unfortunately, DW soon learns the major side effect - increased aging. With Darkwing old and
A Brush with Oblivion
Nov 30, 1991
Honker notices a villainess named Splatter Phoenix making her way through the museum by way of the paintings. Honker tries to tell the truth, but none believe him. Gosalyn gets inv
The Merchant of Menace
Dec 7, 1991
When Quackerware comes to life, S.H.U.S.H. thinks Herb Muddlefoot is behind it!! Drake investigates by joining in on Herb's Quackerware sale route.