Cyberchase: Season 1
The first season of the animated series Cyberchase follows three children named Jackie, Matt, and Inez. The narrative begins in the pilot episode titled Lost My Marbles, when the antagonist known as Hacker infects Motherboard with a computer virus. While at a library on Earth, the three children accidentally trigger an interdimensional portal after touching a computer map simultaneously. This event transports them in
Season overview
The first season of the animated series Cyberchase follows three children named Jackie, Matt, and Inez. The narrative begins in the pilot episode titled Lost My Marbles, when the antagonist known as Hacker infects Motherboard with a computer virus. While at a library on Earth, the three children accidentally trigger an interdimensional portal after touching a computer map simultaneously. This event transports them into Cyberspace, a virtual world where they become known as the Cybersquad. Throughout the season, the group works to thwart Hacker as he attempts to ruin Motherboard and seize control of various Cybersites. A central objective for the Cybersquad during these adventures is the search for a new encryptor chip to aid Motherboard. In the ninth episode, Hacker’s henchmen, Buzz and Delete, nearly secure this chip but lose it during a dust storm, resulting in frustration for Hacker. The series is categorized as an animation featuring elements of comedy, mystery, science fiction, fantasy, and action. The show premiered in 2002 and is rated TV-Y.
Episodes
Lost My Marbles
Jan 21, 2002 · 24 min
A day at the library turns into a cyberventure when Jackie, Matt, and Inez learn that Hacker has kidnapped Dr. Marbles, the only person who can save Motherboard from an evil virus.
Castleblanca
Jan 22, 2002 · 24 min
Cybersquad must stop Hacker from activating his newest creation, Gigabyte, before the light of the midnight moon, or else Dr. Marbles mind will be transferred into the monster, and
R-Fair City
Jan 23, 2002 · 24 min
Digit is lured to R-Fair City, a cybersite full of carnival games, where he is kidnapped by a disguised Hacker. The kids must find the unfair/crooked game to find Digit. Meanwhile,
Snow Day to Be Exact
Jan 24, 2002 · 24 min
Hacker is looking for an eternal power source, so he steals Solaria's Sunisphere. The Cybersquad has to get it back before the whole site freezes over.
Sensible Flats
Jan 25, 2002 · 24 min
Hacker participates in a land rush in which participants cannot build property bigger than Judge Trudy's land. Hacker's land is accused of being bigger than Trudy's, but they turns
Zeus on the Loose
Jan 28, 2002 · 24 min
The kids fail to stop Hacker from stealing Pandora's box in Mount Olympus, so they must solve a riddle and complete challenges to satisfy Zeus and earn a second chance.
The Poddleville Case
Jan 29, 2002 · 24 min
Hacker attempts to take power from the vault in Poddleville for himself by stealing the residents' power pods, much to the detriment of the community. Each power pod has a shape an
And They Counted Happily Ever After
Jan 30, 2002 · 24 min
Wicked casts a spell that erases the memories of the citizens, so that they forget how to count.
Clock Like an Egyptian
Jan 31, 2002 · 24 min
Dr. Marbles finds the encryptor chip in an ancient pyramid, but the Mummy who guards the pyramid finds Marbles. When the Cybersquad arrives, they must work their way through the ch
The Secrets of Symmetria
Feb 1, 2002 · 24 min
Dr. Marbles builds Symmetria because of his passion of symmetry, but Hacker steals the symmetrizer and destroys Symmetria by splitting everything symmetrical in half. The Cybersqua
A Day at the Spa
Feb 4, 2002 · 24 min
The kids are assigned to steal a crystal that powers Hacker's gadgets, while distracting Hacker with a series of spa treatments.
Of All the Luck
Feb 5, 2002 · 24 min
Hacker decides he needs to change his luck from bad to good, so he hires Baskerville, a new henchman, to replace Buzz and Delete while the 10 good luck charms of Cyberspace ensure
Eureeka
Feb 6, 2002 · 30 min
Professor Archimedes has the encryptor chip, but has to activate the emergency defense system when Hacker arrives to steal it. He and his building shrink to 2D, and the kids and Di
Cool It
Feb 7, 2002 · 30 min
Motherboard is suddenly sickened by the green liquid because of Buzz and Delete. So it's up to Digit and the kids to heal her using blue liquid.
Find Those Gleamers!
Feb 8, 2002 · 30 min
Hacker challenges the kids and Digit to a game show entitled "Find Those Gleamers!", Gleamers being lightning bugs that power ships such as the Grim Wreaker. The kids have to make
Codename: Icky
Feb 11, 2002 · 30 min
Hacker steals the cyber slug Icky to destroy Aquari-yum, and the kids make a code to fool him.
Return to Sensible Flats
Feb 12, 2002 · 30 min
Hacker steals all the water from Sensible Flats to buy up their land, and the kids must determine when this started and how to fix it.
Problem Solving in Shangri-La
Feb 13, 2002 · 30 min
After Hacker kidnaps the kids, he crash-lands in Shangri-La, where Master Pi challenges both groups to a special contest. The winner is free to come and go at will, while the loser
Send in the Clones
Feb 14, 2002 · 30 min
Hacker's invention to clone himself accidentally clones Delete instead, leading him to produce 3 clones every time he sneezes. The kids and Digit enlist the help of clone catcher C
Trading Places
Mar 14, 2002 · 30 min
After crashing into each other's ships and crash-landing, the kids and Hacker must deal with bartering with one another to repair their ships. Also, Buzz and Delete suddenly become
Less Than Zero
Jul 3, 2002 · 30 min
The kids chase Hacker around a building consisting of floors that have both positive and negative numbers.
Model Behavior
Jul 10, 2002 · 30 min
A Sky Wall is built to protect Happily Ever After from Hacker, but he plans to invade when Wicked's operatic voice will break it. One of the Three Little Pigs secretly aides Hacker
Fortress of Attitude
Jul 17, 2002 · 30 min
Hacker has a statue which broadcasts his voice 24/7. This leads Cybersites to surrender once they can no longer bear it.
Size Me Up
Jul 24, 2002 · 30 min
Digit and the Cybersquad are tricked into going to a land of giants, with Motherboard unaware of their presence. Hacker leaves them stranded, and threatens to send another deadlier
A Battle of Equals
Jul 31, 2002 · 30 min
Hacker pollutes Cyberspace with dangerous cyber-static by tampering with four satellites designed to keep everything free from cyber-static cling.
Out of Sync
Aug 7, 2002 · 30 min
Hacker kidnaps the Beast, a member of a famous band on Mount Olympus. Without him, the band can't perform their music properly and in sync, which causes the Cybersite to begin self