Scrapheap Challenge: Season 2
Season 2 Lore Primer
Key plot threads, lore context, and character stakes you need to remember before diving into this season.
- Directly follows the overarching narrative developments of Scrapheap Challenge Season 1.
- Faction dynamics and core character alliances shift under escalating external stakes.
- Crucial mysteries introduced previously reach key turning points and narrative reckonings.
- Sets up serialized story arcs that build directly toward the climactic season finale.
Episode Guide
Season 2 Progress Shield
Flying Machines
Sep 5, 1999
In this episode the two teams must make a machine capable of flight.
Amphibious Vehicles
Sep 19, 1999
Robert Llewellyn and co-presenter Cathy Rogers unveil a doubly hard challenge - build a car that thinks it's a boat!
Land Yachts
Sep 26, 1999
The teams are asked to build a yacht, but not one for the high seas - a land yacht capable of carrying the entire team. The winners will sail through to the semi-finals.
Mileage Marathon
Oct 3, 1999
The first of the Scrapheap Challenge semi-finals, where two teams are challenged to build a vehicle to travel as far as possible on only a cup of petrol.
Marine Salvage
Oct 10, 1999
The challenge is to build a salvage machine capable of raising a Mini from the bottom of a murky lake and park it safely in a car park.
Final: Walking Machines
Oct 17, 1999
The teams are challenged to make a walking machine: the winning contraption must carry the whole team and a heavy safe across a haphazard obstacle course.