S1·E435 RPG: Episode 3, Catch Me If You Can
Synopsis
Last week, the members of Running Man were given badges according to their levels. However, they become aware that some of the levels have been fabricated. Among five of the guests that have been invited today, there is a forger who fabricated the levels. The members must get to the bottom of what happened.
Episode recap
In the third installment of the “RPG” special, the Running Man cast returns to the game‑board concept that began in the previous episode. At the close of the prior week each regular member received a badge that displayed a numerical level, a visual cue meant to represent the player’s rank within the ongoing role‑playing scenario. Early in the new episode the team discovers that the badge system is compromised: a number of the displayed levels do not correspond to any genuine achievement and have instead been fabricated. This revelation sets the stage for the episode’s central investigation.
To resolve the discrepancy the producers invite five guests to join the cast for the day’s challenges. The guests are introduced as participants who will assist the regular members in uncovering the source of the falsified data. The narrative premise identifies one of the five as a forger responsible for creating the spurious badge levels. The members therefore split their efforts between the usual physical and mental games that define the series and a focused inquiry aimed at exposing the counterfeit operation.
Throughout the episode the cast conducts a series of tasks designed to test the guests’ knowledge of the badge system, to compare the claimed levels against observable performance, and to isolate inconsistencies that might point to the forger’s identity. The format remains consistent with the show’s established structure, in which competition and cooperation intertwine as the participants seek to win the episode’s prize while simultaneously solving the mystery presented by the fabricated levels.
By the conclusion of the broadcast the members have gathered enough evidence to identify the individual who altered the badge information. The episode closes with the typical resolution of the game, confirming the forger’s role and restoring the integrity of the badge hierarchy for the next stage of the “RPG” storyline. The episode thus blends the series’ characteristic blend of humor, teamwork, and competitive challenge with a plot‑driven investigation that advances the overarching role‑playing narrative.
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Frequently Asked Questions
When did Season 1 Episode 435 of Running Man air?
Season 1, Episode 435 ('RPG: Episode 3, Catch Me If You Can') originally aired on January 20, 2019.
How long is Season 1 Episode 435 ('RPG: Episode 3, Catch Me If You Can')?
The runtime for this episode is approximately 85 minutes.
What happens in Running Man Season 1 Episode 435?
Last week, the members of Running Man were given badges according to their levels. However, they become aware that some of the levels have been fabricated. Among five of the guests that have been invited today, there is a forger who fabricated the levels. The members must get to the bottom of what h...