S1·E27 Gordo and the Dwarves
Synopsis
Gammy McGuire sends Lizzie one of her frequent ""birthday"" gifts--a role-playing game called Dwarflord: The Conquest. Mom insists that Lizzie play it at least once, so she recruits reluctant Miranda and Gordo for a game. The girls can't understand the incredibly complex rules but Gordo likes it. In fact, Gordo joins a ""Dwarf Tribe"" at school (led by Tudgeman, of course) and begins to spend all his time playing and thinking about the game. Gordo gets so obsessed that he even quits studying and, unbelievably, gets an ""F"" on a test!
Lizzie and Miranda try to talk some sense back into Gordo but he refuses to see he is addicted to the game. Matt agrees to help the girls capture Gordo and help to deprogram him. They stealthily invade a Dwarflord game, abduct Gordo and hold an intervention in which they finally convince him to go back to his old lifestyle.
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Frequently Asked Questions
When did Season 1 Episode 27 of Lizzie McGuire air?
Season 1, Episode 27 ('Gordo and the Dwarves') originally aired on November 16, 2001.
How long is Season 1 Episode 27 ('Gordo and the Dwarves')?
The runtime for this episode is approximately 22 minutes.
What happens in Lizzie McGuire Season 1 Episode 27?
Gammy McGuire sends Lizzie one of her frequent ""birthday"" gifts--a role-playing game called Dwarflord: The Conquest. Mom insists that Lizzie play it at least once, so she recruits reluctant Miranda and Gordo for a game. The girls can't understand the incredibly complex rules but Gordo likes it. In...
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