Highlander: The Animated Series: Season 2
Season 2 Lore Primer
Key plot threads, lore context, and character stakes you need to remember before diving into this season.
- Directly follows the overarching narrative developments of Highlander: The Animated Series Season 1.
- Faction dynamics and core character alliances shift under escalating external stakes.
- Crucial mysteries introduced previously reach key turning points and narrative reckonings.
- Sets up serialized story arcs that build directly toward the climactic season finale.
Episode Guide
Season 2 Progress Shield
The Sword of Evil
Sep 21, 1995
Haunted by a recurring nightmare in which he fights Kortan, Quentin decides to go to Mogonda alone and deal with Kortan once and for all. However, he finds allies among Mogonda's s
The Eye of Heaven
Oct 2, 1995
Kortan locates guilt-ridden satellite expert Sheperd, the Immortal whose miscalculation led to Earth's failure to stop an incoming meteor, which initiated the apocalypse. Sheperd g
The Price of Freedom
Sep 5, 1995
Ramirez takes unruly Quentin to the ruins of a city that was destroyed in the apocalypse to see how most teenagers live now. They witness a street fight between two teenage gangs a
The Treasure in the Sand
Oct 6, 1995
While raiding "451opolis", a concealed town founded by a deserter from one of his slave hunter squads, Arak finds a huge library. Since Kortan has banned all books, he plans to bur
Orane
Sep 11, 1995
The trio visits Orane, a friendly blue-haired female Immortal who runs a technologically advanced underwater city and possesses the knowledge of oceanography and marine life. Howev
The Secret Prison
Sep 6, 1995
Kortan traps the trio in his escape-proof unisex prison where inmates are brainwashed to worship him and join Kortan's army of hunters. The trio tries to liberate them both physica
Dead Ringer
Sep 7, 1995
After a skirmish, Ramirez suddenly begins insisting that Quentin is ready to duel Kortan. Clyde is suspicious of this sudden change of heart, especially after Ramirez, uncharacteri
Orion's Reign
Sep 8, 1995
Highlander: The Animated Series (1994) Ramirez takes Quentin to see Cornell, an Immortal with the knowledge of astronomy, acuity and directions. However, Cornell plans to use this
Rage of the Hurricane
Sep 11, 1995
The trio runs into the Hurricane People, a mystical cult of Immortals who live in seclusion. They know a secret method of extracting electric power from whirlwinds, so Ramirez trie
Oblivion
Oct 3, 1995
Arak captures Dundee chieftain Niel. Kortan decides to erase his memory and replace Malone with him as the new court jester and living key to Kortan's armory. To keep his job, Malo
Lord for a Day
Sep 22, 1995
Kortan leaves Asklepios in charge for a day. Meanwhile, the trio must infiltrate Kortan's nuclear power plant that provides Mogonda with electricity to rescue Volta, the Immortal w
The Siege of the Dundees
Oct 4, 1995
Arak's forces have the Dundees cornered. Ramirez helps them organize defenses which buys the clan some time. The trio and a couple of clansmen then leave for Mogonda to create a di
The Blood of My Enemy
Sep 12, 1995
Asklepios is mortally hurt during Arak's skirmish against the trio. Asklepios' protegee Valka, the head of Kortan's spy network, is devastated. Malone suggests that the blood of an
Valka
Nov 22, 1995
Fearing that she, her mentor Asklepios and their class of bureaucrats will lose their positions to Arak and his hunters, Valka contacts the trio, gives them files her spies have on
The Survivors from Outer Space
Nov 16, 1995
Highlander: The Animated Series (1994) NASA's space shuttle returns to Earth after 700 years and crash-lands. Kortan's sleazy Immortal friend Emerson who knows the secret to invis
King of the Ants
Nov 23, 1995
With Arak and his hunters in pursuit, the trio hides in the ruins of a subway. However, one train still works and takes them to Zack, a friendly hermit who can talk to dangerous gi
Eagle Valley
Jan 5, 1996
On the run from Arak's forces, the trio finds a young boy named Doogie, who lives in an old tower. Ramirez notices Leonardo da Vinci's invention there. Doogie asks them to wait for
Isle of Grans
Nov 24, 1995
The trio is captured by a tribe of wild Grans, the ape-dog hybrids that Clyde's pet Gaul belongs to. The tribe's eccentric human pet O'Kief informs them that Gaul must fight the tr
The Revenge of the Shantytown
Nov 9, 1995
General Kirk sends Kortan's conditioned Anomas against the rebels in Mogonda's shantytown. In retaliation, the rebels bring wild Anomas into town. Immortal Mahata gives his knowled
Trick of the Light
Nov 10, 1995
Immortal Eva, who possesses the knowledge of holography, refuses to aid Kortan and escapes his clutches. The trio finds her and she transfers her knowledge to Quentin, but Arak kid
The Double
Nov 13, 1995
The trio must help Immortal Fredrickson, a brilliant scientist who possesses the knowledge of genetics and is working on ways to revive extinct species, to defeat his evil clone wh
Cult of the Immortal
Nov 15, 1995
The trio arrives in a mining town ruled by a death cult that demands human sacrifices to appease the Immortal god Quentin MacLeod. Quentin suspects this is Kortan's doing but can h
Playing with Fire
Nov 14, 1995
Asklepios has created a giant laser super weapon that can torch a whole region in a second. The trio creates a diversion by pitting jealous Arak against Asklepios and tries to reac
Tricks of the Mind
Nov 20, 1995
While on the run from Arak's forces, a bad fall gives Ramirez amnesia. He now remembers nothing about his oath or Quentin and goes to fight Kortan himself. Kortan tries to kill two
Matsuda
Nov 21, 1995
The trio visits Matsuda, an Asian Immortal who possesses the knowledge of cybernetics. He creates the ultimate killing machine to assassinate Kortan but his plan backfires.
Ice Dwellers
Nov 8, 1995
Pursued by Arak's forces, the trio enters an icy region and stumbles upon a friendly Inuit tribe of the Igalaks led by wise Takanuk, who live in such total seclusion that they don'
Countdown
Nov 17, 1995
Asklepios makes an ancient missile launch control center operational again, so Kortan gives Quentin's clan an ultimatum - either they deliver Quentin to him within 12 hours or they