Count Duckula: Season 4
Season 4 Lore Primer
Key plot threads, lore context, and character stakes you need to remember before diving into this season.
- Directly follows the overarching narrative developments of Count Duckula Season 3.
- Faction dynamics and core character alliances shift under escalating external stakes.
- Crucial mysteries introduced previously reach key turning points and narrative reckonings.
- Sets up serialized story arcs that build directly toward the climactic season finale.
Episode Guide
Season 4 Progress Shield
Around the World in a Total Daze
Jan 5, 1993
A famous world explorer is hired by Von Goosewing to challenge Duckula to a race around the world. Though Von Goosewing cheats, Castle Duckula still finishes first. Still, Duckula
Manhattan Duck
Jan 12, 1993
The Count transports the castle to Manhattan, where Transylvanian style suddenly becomes the newest fasion fad. Seeing his chance to make a fortune, Duckula sells off most of the c
Alps-A-Daisy
Jan 19, 1993
Duckula travels to a winter sports competition and tries to compete in every event.
Prince Duckula
Jan 26, 1993
After a TV appearance, a group of revolutionaries hire Duckula to impersonate a prince.
Venice a Duck Not a Duck
Feb 2, 1993
The Egg, the Crow brothers, Maurice the Strongman, Charlie the Clown, the Mutinous Penguins, Gaston, Pierre, Cruel, and the Phantom of the Opera all combine forces to get revenge o
A Mountie Always Gets His Duck
Feb 9, 1993
When a Mountie tracks and catches a criminal in Transylvania, Duckula makes a deal with him: he will transport him back to Canada, if Duckula can be a mountie. Once a mountie, Duck
The Zombie Awakes
Feb 16, 1993
Dr. Quackbrain, a deranged psychiatrist, convinces Duckula to take part in an experiment and traps Duckula in his Dream Machine. It becomes up to Nanny and Igor to enter the dream