Captain Planet and the Planeteers: Season 3
Season 3 Lore Primer
Key plot threads, lore context, and character stakes you need to remember before diving into this season.
- Directly follows the overarching narrative developments of Captain Planet and the Planeteers Season 2.
- Faction dynamics and core character alliances shift under escalating external stakes.
- Crucial mysteries introduced previously reach key turning points and narrative reckonings.
- Sets up serialized story arcs that build directly toward the climactic season finale.
Episode Guide
Season 3 Progress Shield
Greenhouse Planet
Sep 12, 1992
Blight convinces the president that global warming doesn't exist. Will a trip to Venus sway the leader?
A Creep from the Deep
Sep 19, 1992
Gi, while repairing the Eco-Sub, became irritated with Suchi's presence, and ignored his warning to install the new part to the sub's turbines. Now, they have no control over it's
The Deadly Glow
Sep 26, 1992
The Planeteers have little time to track down a radioactive isotope that was released by two capsules from an old chemotherapy machine. But where there's radioactivity, there's Duk
A Perfect World
Oct 3, 1992
The Planeteers are given a tour of a new "Perfect World," a world with no pollution, clean farming and little potential for environmental backlash. All is created within a computer
The Dream Machine
Oct 10, 1992
Carlos, a farm boy on a small island, becomes jealous of his cousin's return from the big city. He is given the power to wish for anything he wants from Zarm, who calls himself the
Bitter Waters
Oct 17, 1992
When visiting Skyrunner (from "Stardust"), the Planeteers come across a faulty irrigation project, engineered by Looten Plunder, who has manipulated the Tribe into allowing him to
The Guinea Pigs
Oct 24, 1992
Dr. Blight, who is doing inhumane experiments for a makeup company, is troubled by the Planeteers and the makeup company's owner. Dr. Blight tries to use them as her guinea pigs.
OK at the Gunfight Corral
Oct 31, 1992
The Planeteers travel back in time of pursuit of Hoogish Gredly and Sly Sludge, who intend to purchase the Grand Canyon decades before it becomes a landmark and use it as a land-fi
Canned Hunt
Nov 7, 1992
The Planeteers are vacationing on a cruise, where they meet Trevor, a big game hunter. Linka, totally misunderstanding Trevor's reasoning for enjoying hunting, takes an immediate d
Hog Tide
Nov 14, 1992
In this story, we supposedly learn of Captain Planet's REAL first adventure... Gaia recounts how Hoggish Greedly's "Godfather" grandpa, Don Porkaloin, built Decco developments too
A Formula for Hate
Nov 21, 1992
Verminous Skumm brainwashes a high school into thinking that AIDS is contagious & dangerous. The Planeteers help out a star basketball player who is accused of having the disease.
If It's Doomsday, This Must Be Belfast
Nov 28, 1992
To prove to Duke Nukem that the human race will self-destruct; Verminous Skumm steals and plants nuclear devices in war-torn areas across the globe. He then plays a little war gami
The Night of the Wolf
Dec 5, 1992
The ranch of Lon Talbot is under attack from wolves, and the Planeteers are called in to investigate. Talbot blames the attacks on a local occult known as "Friends of the Wolf," a